Monday, September 26, 2011

HyperShip Interior

This is a peice I did just to do something different then my day to day fantasy art-work. It was a rewarding project to finally finish, I had Modeled everything in Maya and Max, and Textured everything in photoshop. Rendered in Realtime

Low Polygon

High Polygon

Real-time Fly Thru Vid (Turn on HD):

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