Eli Hanselman
Tuesday, February 26, 2013
More Halo 4!!!
Season One of Halo 4 Spartan Op is now completely out! Here's some shots of a level I worked on from the final level of the Spartan Ops Series!
Wednesday, November 21, 2012
Some work from Guild Wars 2
Guild Wars 2 has been out a little while now, so I figured I should post some of the stuff I did for it! It was a great experience working at ArenaNet, and after nearly 6 years I made many lifelong friends and learned a great deal from the awesome Art Team we had there - Thanks Guys and Gals!
Tuesday, November 20, 2012
Halo 4 Work - "Cauldron"
I've had the opportunity to work on one of the most beloved game series in video-gaming - Halo! Halo 4 to be precise! I feel it's one of the best looking games out there with an extremely talented team behind the scenes.
Below is some of the work which I was lucky enough to be a part of as an environment artist. It was awesome working on this map "Cauldron" with the great people like Justin Dinges, Rae Chen, Chin Fong, and In Young Yang. This level takes place at the base of an active volcano which gave us a lot of opportunities for a living world complete with lava river flowing below.
Below is some of the work which I was lucky enough to be a part of as an environment artist. It was awesome working on this map "Cauldron" with the great people like Justin Dinges, Rae Chen, Chin Fong, and In Young Yang. This level takes place at the base of an active volcano which gave us a lot of opportunities for a living world complete with lava river flowing below.
Labels:
3d,
art,
eli hanselman,
halo,
Halo 4
Thursday, August 9, 2012
Tuesday, July 10, 2012
Friday, June 29, 2012
Error Geometry
Started out as a corrupted peice geometry from zbrush that I thought looked cool and kept for a while and then painted on in photoshop. Pretty fun!
Tuesday, June 26, 2012
Halo 4!
I haven't posted lately but I have been working super hard with the talented crew at 343 on Halo 4!!!
Sunday, November 13, 2011
Tuesday, November 8, 2011
Monday, October 31, 2011
The Beached Whale
Newest 3d Portfolio Piece, I call it the "The Beached Whale" it's a Crash Landed Space Freighter!
Was Alot of fun to make this environment, and I got to learn UDK Unreal Dev kit. It's a pretty amazing toolset! Thanks to Andy Kreutzer, and other friends for answering questions! Hope you enjoy these images. And Video.
Was Alot of fun to make this environment, and I got to learn UDK Unreal Dev kit. It's a pretty amazing toolset! Thanks to Andy Kreutzer, and other friends for answering questions! Hope you enjoy these images. And Video.
Labels:
3d,
3ds max,
art,
digital painting,
eli hanselman,
fun,
maya,
photoshop,
space,
space ship,
spaceship
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